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9.8M views
On December 5th, 2023 at 4PM PT, @RocketLeague will be removing Player-to-Player Trading.
Learn more about these changes here: https://t.co/bAuhVRTvY3
537.9K views
Update on Competitive: The MMR adjustment we made to 2v2 Doubles at the start of Season 11 is having a more significant impact than intended. We are re-adjusting that change today. [1/2]
511.3K views
We are aware that some players may be experiencing longer matchmaking times than normal. We are currently investigating the issue and will update accordingly.
You can also keep up with updates at the following link: https://t.co/14EQFGpmEC
232.1K views
Due to gameplay inconsistencies with the arena, Neo Tokyo (Hacked) will be removed from Competitive Playlists. We will re-add the arena when these issues have been corrected in a future update.
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🔥 Top post: On December 5th, 2023 at 4PM PT, @RocketLeague will be removing · 9.8M views
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Recent posts
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🔥 Top post
On December 5th, 2023 at 4PM PT, @RocketLeague will be removing Player-to-Player Trading.
Learn more about these changes here: https://t.co/bAuhVRTvY3
We are aware players are having trouble accessing online services in Rocket League. Updates to follow when access is restored.
Due to gameplay inconsistencies with the arena, Neo Tokyo (Hacked) will be removed from Competitive Playlists. We will re-add the arena when these issues have been corrected in a future update.
Update on Competitive: The MMR adjustment we made to 2v2 Doubles at the start of Season 11 is having a more significant impact than intended. We are re-adjusting that change today. [1/2]
An update about bots in online matches has been shared on the r/RocketLeague subreddit. Read it in full here:
We are aware that some players may be experiencing longer matchmaking times than normal. We are currently investigating the issue and will update accordingly.
You can also keep up with updates at the following link: https://t.co/14EQFGpmE…
We are aware of a bug in Rocket League that dramatically affects crowd audio. We are working on resolving this issue.
We accidentally released an unfinished project in Rocket League this morning. We are working on a fix as we speak.
💡 Facts
🕵️ Fake follower check
Estimated- Est. 93% real, active audience · Low fake-follower risk.
- Strong engagement (~2.2× of followers engage each post) — an active, real audience.
- Organic base — far more followers than accounts it follows.
- Verified account.
- Established account (5+ years old).
- 2.13% engagement — below the ~14.4% typical for this size.
Heuristic estimate from engagement, follower ratios, account age & growth — a screening signal, not a guarantee.
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Alex Horne
15%
Xfinity
14%
Emirates Support
14%
Arewa Twittér
13%
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11%
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10%
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