vxnira
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Followers
14
Avg viewers
5
Peak viewers
9
Status
⚫ Offline
Account age
0 yrs
⏳ Earnings estimate is still gathering viewership data (needs ~7 days of streams). Avg/peak viewers above are live now.

Known for

▶️ Featured Clip

18 views
buyukbabacigim :')

buyukbabacigim :') · Watch on Twitch ↗

📊 Live reach & sponsored-stream value

Avg concurrent viewers
5
Watching at once on a typical stream — what a live shoutout reaches instantly. On Twitch this, not follower count, is what sponsorships are priced on.
Peak concurrent
9
Their biggest simultaneous audience — the ceiling for a well-timed sponsored moment.
Monthly live exposure
113 viewer-hrs
Avg viewers × 23 hrs streamed/month — the total on-stream exposure a sponsor gets in a month.

🏆 Channel status & targeting

On Twitch since
2025
Newer channel — momentum worth watching.
Stream language
Turkish
Primary broadcast language — match it to the market you want to reach.

🎥 Streaming habits

Games streamed
MinecraftStardew Valley
What they play most — pick a title that fits your brand.
Live turnout
35.7%
of followers watch a typical stream — real engagement, beyond a raw follower count.
Airtime
23 hrs / month
Live hours per month — the window a sponsor gets on-stream exposure.

✂️ Top clips

most-viewed

Their top clip pulled 18 views · 18 across their saved highlights — how far their moments travel beyond the live audience, and a sense of what a sponsored clip / UGC deal could reach.

💡 Facts

🗓️Joined Twitch in 2025.
🏆Ranked #439,825 among all influencers on SocialDB.
🎯Top Minecraft influencer — #414 in the niche.

🛡️ Audience credibility

69/100 Good
  • Est. 92% real, active audience · Low fake-follower risk.
  • Strong engagement (~0.4× live viewers vs followers) — an active, real audience.
Est. authentic audience
92%
Fake-follower risk
Low
Data confidence
Medium

Heuristic estimate from engagement, follower ratios, account age & growth — a screening signal, not a guarantee.

👥 Audience demographics

Estimated

Modeled from this creator's niche, platform & region — a planning estimate, not connected analytics.

Gender split
Male 40% Female 60%
Age · peak 18-24
13-1720%
18-2445%
25-3427%
35-447%
45+1%
Top geographies
  • United States34%
  • India11%
  • United Kingdom8%
  • Brazil6%
  • Indonesia5%
Likely interests
EntertainmentLifestyleTrending

💚 Brand affinity

Estimated

Brands vxnira's audience is most likely to respond to — from detected sponsorships in this niche.

Genshin Impact Fiverr Bisecthosting Steamcommunity Nodecraft Lunarclient Instant Gaming GamerSupps Treatstream Tipply

About

your average streamer

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