UNSW_ESports
🀝

Make a deal with UNSW_ESports

πŸ”’ Paid proposals held safely in escrow β€” released only when the work's approved.

Followers
2.4K
πŸ”₯ Buzz rank
#117,486 β–²55527
Avg viewers
20
Peak viewers
51
Status
⚫ Offline
Account age
7 yrs
⏳ Earnings estimate is still gathering viewership data (needs ~7 days of streams). Avg/peak viewers above are live now.

Known for

▢️ Featured Clip

567 views
ace2

ace2 Β· Watch on Twitch β†—

πŸ“Š Live reach & sponsored-stream value

Avg concurrent viewers
20
Watching at once on a typical stream β€” what a live shoutout reaches instantly. On Twitch this, not follower count, is what sponsorships are priced on.
Peak concurrent
51
Their biggest simultaneous audience β€” the ceiling for a well-timed sponsored moment.
Monthly live exposure
2.6K viewer-hrs
Avg viewers Γ— 128 hrs streamed/month β€” the total on-stream exposure a sponsor gets in a month.
Typical session
~14.7 hrs / stream
How long a sponsored segment stays live in front of the audience.

πŸ† Channel status & targeting

Twitch tier
Affiliate
Twitch Affiliate β€” monetization-enabled and growing.
On Twitch since
2018
7 yrs on the platform β€” a long, consistent track record.
Stream language
English
Primary broadcast language β€” match it to the market you want to reach.

πŸŽ₯ Streaming habits

When to book
MoTuWeThFrSaSu
Usually live Sun Β· Sat, mostly late nights β€” so you know when a sponsored stream would air.
Typical stream
7–33 viewers
Median 16 concurrent β€” the reliable floor per stream, not just the peak.
Games streamed
VALORANTCounter-StrikeRocket LeagueRainbow Six Siege
What they play most β€” pick a title that fits your brand.
Live turnout
0.84%
of followers watch a typical stream β€” real engagement, beyond a raw follower count.
Airtime
128 hrs / month
Live hours per month β€” the window a sponsor gets on-stream exposure.

πŸ’‘ Facts

πŸ—“οΈJoined Twitch in 2018 β€” 7 years ago.
πŸ†Ranked #72,858 among all influencers on SocialDB.
🎯Top VALORANT influencer β€” #2,308 in the niche.
πŸš€Gained 19 followers in the last 7 days.

πŸ›‘οΈ Audience credibility

58/100 Fair
  • Est. 75% real, active audience Β· Medium fake-follower risk.
  • Limited engagement data β€” score uses the signals available.
  • Established account (7+ years old).
Est. authentic audience
75%
Fake-follower risk
Medium

Heuristic estimate from view-through, engagement vs size and recent growth β€” a screening signal, not a guarantee.

πŸ‘₯ Audience demographics

Estimated

Modeled from this creator's niche, platform & region β€” a planning estimate, not connected analytics.

Gender split
Male 58% Female 42%
Age Β· peak 18-24
13-1712%
18-2442%
25-3429%
35-4412%
45+5%
Top geographies
  • United States34%
  • India11%
  • United Kingdom8%
  • Brazil6%
  • Indonesia5%
Likely interests
EntertainmentLifestyleTrending

πŸ’š Brand affinity

Estimated

Brands UNSW_ESports's audience is most likely to respond to β€” from detected sponsorships in this niche.

Steamcommunity Instant Gaming Operagx Genshin Impact Dokan Treatstream Bynogame Ceneka Tipply Maxesport

About

Student run society dedicated to esports at the University of New South Wales in Australia! Our aim is to develop and foster the growth of esports within our university, and across our tertiary communities and more across the country. We also encourage teams to compete in major esports titles.

πŸ“Έ Gallery

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