TeeeeMo_
🤝

Make a deal with TeeeeMo_

🔒 Paid proposals held safely in escrow — released only when the work's approved.

Every booking is a normal escrow-protected deal.

Followers
306
Avg viewers
2
Peak viewers
4
Status
⚫ Offline
Account age
7 yrs
⏳ Earnings estimate is still gathering viewership data (needs ~7 days of streams). Avg/peak viewers above are live now.

Known for

▶️ Featured Clip

59 views
ウルトのサンドイッチにされる、てぃも氏

ウルトのサンドイッチにされる、てぃも氏 · Watch on Twitch ↗

📊 Live reach & sponsored-stream value

Avg concurrent viewers
2
Watching at once on a typical stream — what a live shoutout reaches instantly. On Twitch this, not follower count, is what sponsorships are priced on.
Peak concurrent
4
Their biggest simultaneous audience — the ceiling for a well-timed sponsored moment.
Monthly live exposure
330 viewer-hrs
Avg viewers × 165 hrs streamed/month — the total on-stream exposure a sponsor gets in a month.
Typical session
~38.0 hrs / stream
How long a sponsored segment stays live in front of the audience.

🏆 Channel status & targeting

Twitch tier
Affiliate
Twitch Affiliate — monetization-enabled and growing.
On Twitch since
2019
7 yrs on the platform — a long, consistent track record.
Stream language
Japanese
Primary broadcast language — match it to the market you want to reach.

🎥 Streaming habits

When to book
MoTuWeThFrSaSu
Usually live Thu, mostly afternoons — so you know when a sponsored stream would air.
Typical stream
1–3 viewers
Median 2 concurrent — the reliable floor per stream, not just the peak.
Games streamed
Escape from TarkovVALORANTBlack Myth: Wukong
Mostly Escape from Tarkov — ~52% of streams. pick a title that fits your brand.
Live turnout
0.65%
of followers watch a typical stream — real engagement, beyond a raw follower count.
Airtime
165 hrs / month
Live hours per month — the window a sponsor gets on-stream exposure.

💡 Facts

🗓️Joined Twitch in 2019 — 7 years ago.
🏆Ranked #221,562 among all influencers on SocialDB.
🎯Top VALORANT influencer — #8,238 in the niche.

🛡️ Audience credibility

64/100 Good
  • Est. 89% real, active audience · Low fake-follower risk.
  • Engagement (~0.7% live viewers vs followers) is around typical for Twitch.
  • Established account (7+ years old).
Est. authentic audience
89%
Fake-follower risk
Low
Data confidence
Medium

Heuristic estimate from engagement, follower ratios, account age & growth — a screening signal, not a guarantee.

👥 Audience demographics

Estimated

Modeled from this creator's niche, platform & region — a planning estimate, not connected analytics.

Gender split
Male 53% Female 47%
Age · peak 18-24
13-1713%
18-2443%
25-3430%
35-448%
45+6%
Top geographies
  • United States34%
  • India11%
  • United Kingdom8%
  • Brazil6%
  • Indonesia5%
Likely interests
EntertainmentLifestyleTrending

💚 Brand affinity

Estimated

Brands TeeeeMo_'s audience is most likely to respond to — from detected sponsorships in this niche.

Steamcommunity Instant Gaming Genshin Impact Dokan Tipply Operagx Funpay Maxesport Bynogame Ceneka

About

色んなゲームを配信してます!Twitterフォローよろしくお願いします。

📸 Gallery

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