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RealValentineGaming

RealValentineGaming

🔄 Data last refreshed 11 hours ago
🤝

Make a deal with RealValentineGaming

🔒 Paid proposals held safely in escrow — released only when the work's approved.

Every booking is a normal escrow-protected deal.

Followers
22
Avg viewers
2
Peak viewers
4
Status
⚫ Offline
Account age
10 yrs
🧰 Free analysis for RealValentineGaming
🕵️ Fake follower check 📊 Engagement rate 💰 What they charge
⏳ Earnings estimate is still gathering viewership data (needs ~7 days of streams). Avg/peak viewers above are live now.

Known for

▶️ Featured Clip

4 views

first Easter egg I found in bl4 · Watch on Twitch ↗

📊 Live reach & sponsored-stream value

Avg concurrent viewers
2
Watching at once on a typical stream — what a live shoutout reaches instantly. On Twitch this, not follower count, is what sponsorships are priced on.
Peak concurrent
4
Their biggest simultaneous audience — the ceiling for a well-timed sponsored moment.
Monthly live exposure
42 viewer-hrs
Avg viewers × 21 hrs streamed/month — the total on-stream exposure a sponsor gets in a month.
Typical session
~2.4 hrs / stream
How long a sponsored segment stays live in front of the audience.

🏆 Channel status & targeting

On Twitch since
2016
10 yrs on the platform — a long, consistent track record.
Stream language
English
Primary broadcast language — match it to the market you want to reach.

🎥 Streaming habits

When to book
MoTuWeThFrSaSu
Usually live Thu · Sat, mostly evenings — so you know when a sponsored stream would air.
Typical stream
1–3 viewers
Median 2 concurrent — the reliable floor per stream, not just the peak.
Games streamed
ELDEN RINGBorderlands 4
Mostly ELDEN RING — ~83% of streams, a focused single-category channel. pick a title that fits your brand.
Live turnout
9.1%
of followers watch a typical stream — real engagement, beyond a raw follower count.
Airtime
21 hrs / month
Live hours per month — the window a sponsor gets on-stream exposure.

✂️ Top clips

most-viewed

Their top clip pulled 4 views · 4 across their saved highlights — how far their moments travel beyond the live audience, and a sense of what a sponsored clip / UGC deal could reach.

💡 Facts

🗓️Joined Twitch in 2016 — 10 years ago.
🏆Ranked #533,064 among all influencers on SocialDB.
🎯Top ELDEN RING influencer — #3,233 in the niche.

👥 Audience demographics

Estimated

Modeled from this creator's niche, platform & region — a planning estimate, not connected analytics.

Gender split
Male 56% Female 44%
Age · peak 18-24
13-1716%
18-2441%
25-3428%
35-4411%
45+4%
Top geographies
  • United States34%
  • India11%
  • United Kingdom8%
  • Brazil6%
  • Indonesia5%
Likely interests
EntertainmentLifestyleTrending

🕵️ Fake follower check

Estimated
76/100
Good Credibility score
97%
Real Real audience
Low Fake-follower risk
Medium Data confidence
  • Est. 97% real, active audience · Low fake-follower risk.
  • Strong engagement (~9.1% live viewers vs followers) — an active, real audience.
  • Established account (10+ years old).

Heuristic estimate from engagement, follower ratios, account age & growth — a screening signal, not a guarantee.

💚 Brand affinity

Estimated

Brands RealValentineGaming's audience is most likely to respond to — from detected sponsorships in this niche.

Steamcommunity Treatstream Fiverr Teamhitless Instant Gaming Genshin Impact Keeps Creators Tipply Blerp

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