junkoeno_

junkoeno_

Twitch @junkoeno_ Marvel Rivals 🔴 LIVE · 5 watching
🤝

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🔴 Streaming now: TOP 0 LUNA SNOW GAMEPLAY — playing Marvel Rivals · 5 watching · live for 2h 20m
Followers
100
Avg viewers
5
Peak viewers
12
Status
🔴 Live
Viewers now
5
Account age
5 yrs
⏳ Earnings estimate is still gathering viewership data (needs ~7 days of streams). Avg/peak viewers above are live now.

📊 Live reach & sponsored-stream value

Avg concurrent viewers
5
Watching at once on a typical stream — what a live shoutout reaches instantly. On Twitch this, not follower count, is what sponsorships are priced on.
Peak concurrent
12
Their biggest simultaneous audience — the ceiling for a well-timed sponsored moment.
Monthly live exposure
375 viewer-hrs
Avg viewers × 75 hrs streamed/month — the total on-stream exposure a sponsor gets in a month.
Typical session
~8.6 hrs / stream
How long a sponsored segment stays live in front of the audience.

🏆 Channel status & targeting

Twitch tier
Affiliate
Twitch Affiliate — monetization-enabled and growing.
On Twitch since
2020
5 yrs on the platform — a long, consistent track record.
Stream language
English
Primary broadcast language — match it to the market you want to reach.

🎥 Streaming habits

When to book
MoTuWeThFrSaSu
Usually live Thu · Sat, mostly evenings — so you know when a sponsored stream would air.
Typical stream
3–7 viewers
Median 5 concurrent — the reliable floor per stream, not just the peak.
Games streamed
Marvel Rivals
What they play most — pick a title that fits your brand.
Live turnout
5.0%
of followers watch a typical stream — real engagement, beyond a raw follower count.
Airtime
75 hrs / month
Live hours per month — the window a sponsor gets on-stream exposure.

💡 Facts

🗓️Joined Twitch in 2020 — 5 years ago.
🏆Ranked #315,776 among all influencers on SocialDB.
🎯Top Marvel Rivals influencer — #5,078 in the niche.
📤Posts about per week.

🛡️ Audience credibility

76/100 Good
  • Est. 97% real, active audience · Low fake-follower risk.
  • Strong engagement (~5.0% live viewers vs followers) — an active, real audience.
  • Established account (5+ years old).
Est. authentic audience
97%
Fake-follower risk
Low
Data confidence
Medium

Heuristic estimate from engagement, follower ratios, account age & growth — a screening signal, not a guarantee.

👥 Audience demographics

Estimated

Modeled from this creator's niche, platform & region — a planning estimate, not connected analytics.

Gender split
Male 54% Female 46%
Age · peak 18-24
13-1715%
18-2440%
25-3432%
35-4410%
45+3%
Top geographies
  • United States34%
  • India11%
  • United Kingdom8%
  • Brazil6%
  • Indonesia5%
Likely interests
EntertainmentLifestyleTrending

💚 Brand affinity

Estimated

Brands junkoeno_'s audience is most likely to respond to — from detected sponsorships in this niche.

Marvelrivals Treatstream GamerSupps Uwumarket Fiverr Discordapp Dokan Gfuel G FUEL Genshin Impact

About

YOOO IM 18 and im Tryna become Top 500 in ALL fps games🫪I literally stream everyday ALL DAY :D

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