gaming_tao
๐Ÿค

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Followers
14
Avg viewers
2
Peak viewers
4
Status
โšซ Offline
Account age
2 yrs
โณ Earnings estimate is still gathering viewership data (needs ~7 days of streams). Avg/peak viewers above are live now.

๐Ÿ“Š Live reach & sponsored-stream value

Avg concurrent viewers
2
Watching at once on a typical stream โ€” what a live shoutout reaches instantly. On Twitch this, not follower count, is what sponsorships are priced on.
Peak concurrent
4
Their biggest simultaneous audience โ€” the ceiling for a well-timed sponsored moment.
Monthly live exposure
210 viewer-hrs
Avg viewers ร— 105 hrs streamed/month โ€” the total on-stream exposure a sponsor gets in a month.
Typical session
~24.2 hrs / stream
How long a sponsored segment stays live in front of the audience.

๐Ÿ† Channel status & targeting

On Twitch since
2023
2 yrs on the platform โ€” a long, consistent track record.
Stream language
Japanese
Primary broadcast language โ€” match it to the market you want to reach.

๐ŸŽฅ Streaming habits

When to book
MoTuWeThFrSaSu
Usually live Thu, mostly afternoons โ€” so you know when a sponsored stream would air.
Typical stream
1โ€“2 viewers
Median 1 concurrent โ€” the reliable floor per stream, not just the peak.
Live turnout
14.3%
of followers watch a typical stream โ€” real engagement, beyond a raw follower count.
Airtime
105 hrs / month
Live hours per month โ€” the window a sponsor gets on-stream exposure.

๐Ÿ’ก Did you know?

๐Ÿ—“๏ธJoined Twitch in 2023 โ€” 2 years ago.
๐Ÿ†Ranked #385,803 among all influencers on SocialDB.
๐ŸŽฏTop Delta Force influencer โ€” #1,787 in the niche.

๐Ÿ›ก๏ธ Audience credibility

58/100 Fair
  • Est. 75% real, active audience ยท Medium fake-follower risk.
  • Limited engagement data โ€” score uses the signals available.
  • Established account (2+ years old).
Est. authentic audience
75%
Fake-follower risk
Medium

Heuristic estimate from view-through, engagement vs size and recent growth โ€” a screening signal, not a guarantee.

๐Ÿ‘ฅ Audience demographics

Estimated

Modeled from this creator's niche, platform & region โ€” a planning estimate, not connected analytics.

Gender split
Male 54% Female 46%
Age ยท peak 18-24
13-1715%
18-2440%
25-3432%
35-4410%
45+3%
Top geographies
  • United States34%
  • India11%
  • United Kingdom8%
  • Brazil6%
  • Indonesia5%
Likely interests
EntertainmentLifestyleTrending

๐Ÿ’š Brand affinity

Estimated

Brands gaming_tao's audience is most likely to respond to โ€” from detected sponsorships in this niche.

Midasbuy Buffbuff Steamcommunity War Thunder Starwish Instant Gaming Weareholy Treatstream Gearupbooster rogue energy

About

Re:ใ‚ผใƒญใ‹ใ‚‰ๅง‹ใ‚ใ‚‹ใƒ‡ใƒซใ‚ฟ็”Ÿๆดป๏ฝœใพใ ไธ‹ๆ‰‹ใฃใดใ ใ‘ใฉใ€ใ‚‚ใฃใจๅผทใใชใ‚‹ใŸใ‚ใซใ€ไธญๅ›ฝ็‰ˆDelta Forceใ‚’Lv0ใ‹ใ‚‰ไฟฎ่กŒไธญ๏ผ้…ไฟกๅˆๅฟƒ่€…ใงใ™ใ€‚ใ‚ณใƒกใƒณใƒˆๆญ“่ฟŽ๏ผ

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