badmancorporationgaming
🤝

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Followers
88
Avg viewers
1
Peak viewers
2
Status
⚫ Offline
Account age
13 yrs
Est. monthly earnings
$1 – $3
How we estimate
From an average of 1 concurrent viewers across ~89 hours streamed/month — modelling subscriptions, ads & bits. Excludes donations & sponsorships. Yearly ≈ $12 – $36. Full methodology →

📊 Live reach & sponsored-stream value

Avg concurrent viewers
1
Watching at once on a typical stream — what a live shoutout reaches instantly. On Twitch this, not follower count, is what sponsorships are priced on.
Peak concurrent
2
Their biggest simultaneous audience — the ceiling for a well-timed sponsored moment.
Monthly live exposure
89 viewer-hrs
Avg viewers × 89 hrs streamed/month — the total on-stream exposure a sponsor gets in a month.
Typical session
~3.4 hrs / stream
How long a sponsored segment stays live in front of the audience.

🏆 Channel status & targeting

On Twitch since
2012
13 yrs on the platform — a long, consistent track record.
Stream language
English
Primary broadcast language — match it to the market you want to reach.

🎥 Streaming habits

When to book
MoTuWeThFrSaSu
Usually live Sun · Mon · Wed · Thu · Fri · Sat, mostly afternoons — so you know when a sponsored stream would air.
Typical stream
1–1 viewers
Median 1 concurrent — the reliable floor per stream, not just the peak.
Live turnout
1.1%
of followers watch a typical stream — real engagement, beyond a raw follower count.
Airtime
89 hrs / month
Live hours per month — the window a sponsor gets on-stream exposure.

💡 Facts

🗓️Joined Twitch in 2012 — 13 years ago.
🏆Ranked #297,582 among all influencers on SocialDB.
🎯Top Delta Force influencer — #1,171 in the niche.

🛡️ Audience credibility

58/100 Fair
  • Est. 75% real, active audience · Medium fake-follower risk.
  • Limited engagement data — score uses the signals available.
  • Established account (13+ years old).
Est. authentic audience
75%
Fake-follower risk
Medium

Heuristic estimate from view-through, engagement vs size and recent growth — a screening signal, not a guarantee.

👥 Audience demographics

Estimated

Modeled from this creator's niche, platform & region — a planning estimate, not connected analytics.

Gender split
Male 53% Female 47%
Age · peak 18-24
13-1712%
18-2442%
25-3429%
35-4412%
45+5%
Top geographies
  • United States34%
  • India11%
  • United Kingdom8%
  • Brazil6%
  • Indonesia5%
Likely interests
EntertainmentLifestyleTrending

💚 Brand affinity

Estimated

Brands badmancorporationgaming's audience is most likely to respond to — from detected sponsorships in this niche.

Midasbuy Buffbuff Steamcommunity War Thunder Funpay Gearupbooster Ezdn Zetadivision Instant Gaming Treatstream

About

Badman who plays games and does badman stuff inside of the games duh

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