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If you're at SIGGRAPH 2026, don't miss the Real-Time Shading BOF — Tuesday, July 21, 1:00–3:00 PM PDT, Room 518
Special guest speaker, Ken Perlin, will be presenting, "The birth of Procedural Shaders." Don't miss it!
https://www.khronos.org/events/siggraph-2026?utm_medium=social&utm_source=bsky&utm_campaign=Shader_BOF&utm_content=events
#Shaders #SIGGRAPH2026 #glsl #hlsl #slang #wgsl #osl
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Khronos is heading to SIGGRAPH 2026, July 19-23 in Los Angeles, with a full week of courses, BOFs, and community events.
The centerpiece is Wednesday, July 22 — our biggest BOF day of the conference, packed with back-to-back sessions covering the full breadth of open standards for graphics, XR, and AI.
That's on top of sessions running throughout the week on neural shading, Vulkan debugging, Gauss
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Announcing Vulkanised 2027 and Real-Time Shading Symposium 2027
The Khronos Group today announced dates and venue for two co-located events in Kortrijk, Belgium: Vulkanised 2027 (February 8–10) and the Real-Time Shading Symposium 2027 (February 11–12). Both events will be hosted at Howest University of Applied Sciences' The Penta facility, with Howest serving as venue sponsor.
Learn more: https://
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The Khronos Group has sponsored the glTF 2.0 Importer/Exporter for Autodesk 3ds Max open-source project under the Apache 2.0 license, and today has released the resulting glTF importer and exporter plugins, built to professional standards in collaboration with the community, and free for all to use.
https://www.khronos.org/blog/khronos-sponsors-open-source-gltf-importer-exporter-for-autodesk-3ds-
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🔥 Top post: If you're at SIGGRAPH 2026, don't miss the Real-Time Shading BOF · 14 likes + reposts
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If you're at SIGGRAPH 2026, don't miss the Real-Time Shading BOF — Tuesday, July 21, 1:00–3:00 PM PDT, Room 518
Special guest speaker, Ken Perlin, will be presenting, "The birth of Procedural Shaders." Don't miss it!
https://www.khronos.org/events/siggraph-2026?utm_medium=social…
OpenXR just launched tiered Adopter Program fees based on company size, lowering the cost of official conformance for smaller XR hardware, runtime, and SDK makers — same technical bar, wider access.
Details: https://www.khronos.org/blog/op…
In the runup to today's Real-Time Shading BOF at #SIGGRAPH2026, Khronos has released the Shader Ecosystem Survey Results.
The results provide a summary of insights from over 400 shader developers, graphics programmers, rendering engineers,…
SIGGRAPH 2026 is well underway and we just held the Khronos Fast Forward to a great crowd!
There's plenty left! Check-out our event's page for full list of Khronos activities:
https://www.khronos.org/events/siggraph-2026
#Siggraph2026 #K…
SIGGRAPH 2026 is here!
If you're at LACC or the JW Marriott this week, don't miss: Khronos Fast-Forward (Mon, 1pm) for a rapid-fire tour of Vulkan, Slang, OpenXR, glTF, ANARI, and WebGL/WebGPU — plus deep-dives throughout the week on The S…
The Khronos Group today announced that the KHR_interactivity extension for glTF 2.0 has been submitted for ratification. As interactive 3D content becomes central to a growing range of markets, KHR_interactivity lets creators build portabl…
The Khronos Group today announced that the KHR_interactivity extension for glTF 2.0 has been submitted for ratification. As interactive 3D content becomes central to a growing range of markets, KHR_interactivity lets creators build portabl…
Announcing Vulkanised 2027 and Real-Time Shading Symposium 2027
The Khronos Group today announced dates and venue for two co-located events in Kortrijk, Belgium: Vulkanised 2027 (February 8–10) and the Real-Time Shading Symposium 2027 (Feb…
Khronos is heading to SIGGRAPH 2026, July 19-23 in Los Angeles, with a full week of courses, BOFs, and community events.
The centerpiece is Wednesday, July 22 — our biggest BOF day of the conference, packed with back-to-back sessions cover…
The Khronos Group has sponsored the glTF 2.0 Importer/Exporter for Autodesk 3ds Max open-source project under the Apache 2.0 license, and today has released the resulting glTF importer and exporter plugins, built to professional standards …
Khronos Group Welcomes Bolt Graphics as Contributor Member
Bolt Graphics is a semiconductor startup building the fastest and most efficient graphics processors. They pride ourselves on their first principles approach to solving problems. T…
RE: https://fosstodon.org/@thekhronosgroup/116817003809496669
We would like to thank everyone who has taken the time to fill out a Real-Time Shader survey. We've had a tremendous response.
If you haven't had a chance to complete the surve…
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