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Today I refactored my little receipt printer a bunch. Moved all the printer related work into a core crate, added a provider pattern for weather and tasks.
Now I can pull tasks from Linear API, or a text file. Starting to think I have something pretty useful here.
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After coming across @mercutio's delightful project at https://replicant.space I've decided to make a fun lil Rust egui-based UI experience to live on top of it!
Right now we're at the beginning phase of showing current system and displaying the info from that system!
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My Epson receipt printer finally came and I'm having a blast!
All this is Rust sending bytes over TCP
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I made the light go bee-boop.
Next it's time to add a lil OLED screen
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🔥 Top post: Today I refactored my little receipt printer a bunch. Moved all · 6 likes + reposts
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Today I refactored my little receipt printer a bunch. Moved all the printer related work into a core crate, added a provider pattern for weather and tasks.
Now I can pull tasks from Linear API, or a text file. Starting to think I have something pretty useful here.
That's less than ideal.
Today's receipt printing adventure:
Adding raster images
Eventually I want to use this for daily reports, weather and to-dos etc.
I'm sure many of you know, there is no square in ASCII.
I had to learn how to define custom characters, and draw actual cells. Each square is actually two characters,…
My Epson receipt printer finally came and I'm having a blast!
All this is Rust sending bytes over TCP
There's literally no good reason for this.
I made the light go bee-boop.
Next it's time to add a lil OLED screen
After coming across @mercutio's delightful project at https://replicant.space I've decided to make a fun lil Rust egui-based UI experience to live on top of it!
Right now we're at the beginning phase of showing current system and displayin…
Luckily a decade of web development has taught me about separation of concerns, and I set out with a 3D rendering as the final goal.
I was able to keep all state and game logic out of the rendering / interaction logic, and finally landed …
It's lovingly inspired by "Football, Tactics & Glory": A fun, turn-based sports strategy / team management game. I want to take the contested roll approach and apply it to Hockey!
Here's the 2D view I started out with.
I don't think it works like that
Absolutely rang my bell on our freezer door handle today.
It's not the first time I hit my head here, but it is the hardest time. Who designs something like that?
Who thought "this should stick out 2 to 3 inches for no reason"
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