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#Pixelorama v1.2 is finally here everyone, and it is a big one! 🎉
One of the big new features is a new keyframe-based timeline with support for animated layer effects! But that's not all... 👀🧵
#PixelArt #GameDev #IndieDev #GodotEngine #OpenSource
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New #Pixelorama update! Version 1.2.2 is here, bringing you a highly requested feature: a dedicated gradient tool! On top of that, you can now export Pixelorama projects as Aseprite files.
You can read more info on our free Patreon post: https://www.patreon.com/OramaInteractive/posts/pixelorama-v1-2-169068776
#PixelArt #GameDev #IndieDev #GodotEngine #OpenSource
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#Autotiling is now supported in tilemap layers, for all of you fellow #gamedevelopers out there! You can setup autotiling within Pixelorama, and you can even export your tilesets to #Godot while keeping the terrain bit data!
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A brand new "Flat to Isometric" effect, that helps you transform your flat sprites into #isometric
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🔥 Top post: #Pixelorama v1.2 is finally here everyone, and it is a big one! · 32 likes + reposts
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🔥 Top post
#Pixelorama v1.2 is finally here everyone, and it is a big one! 🎉
One of the big new features is a new keyframe-based timeline with support for animated layer effects! But that's not all... 👀🧵
#PixelArt #GameDev #IndieDev #GodotEngine #OpenSource
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New #Pixelorama update! Version 1.2.2 is here, bringing you a highly requested feature: a dedicated gradient tool! On top of that, you can now export Pixelorama projects as Aseprite files.
You can read more info on our free Patreon post: h…
Plus brush support for the shape drawing tools and rounded edges for the rectangle drawing tool, quick tool activation shortcuts, Steam Cloud synchronization, and more!
If you are interested in learning more, you can read our free post on …
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Customizable theme colors from the Preferences!
A complete remake of the 3D layer system that helps you animate 3D objects easily and... even draw directly on top of 3D models!
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A brand new "Flat to Isometric" effect, that helps you transform your flat sprites into #isometric
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#Autotiling is now supported in tilemap layers, for all of you fellow #gamedevelopers out there! You can setup autotiling within Pixelorama, and you can even export your tilesets to #Godot while keeping the terrain bit data!
What's this, two updates in a single month? Today we are releasing #Pixelorama v1.1.10, mostly intended as a bug fixing update.
Version 1.2 is also entering its beta stage! You can read our free post on Patreon for more info: https://www.p…
Hello everyone! It's been a while, but today is the day for a new #Pixelorama update! Version 1.1.9 is finally here, after months of working on improvements, fixes and even some new features.
We are also working on the next major version, …
Trick or treat 🎃? Treat for sure, as we bring you a new version of #Pixelorama, as a Halloween present! 🎉
Version 1.1.6 comes with various new features and a lot of bug fixes and QOL improvements! Read our free post on Patreon for more in…
Pixelorama has entered the Steam Summer Sales and is now -30% off! If you're interested in supporting us and buying the Steam version, now is the best time! https://store.steampowered.com/app/2779170/
And so many more changes and bug fixes! If you are interested in reading more, check out our free post on Patreon: https://www.patreon.com/posts/132341240
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Estimated- Est. 84% real, active audience · Low fake-follower risk.
- Engagement (~7.8% of followers engage each post) is around typical for Mastodon.
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