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The GBA has fixed sprite sizes, essentially combinations of 8, 16, 32, and 64 for width and height. In order to have sprites free of these constraints, you can make "meta sprites" out of multiple sprites. This brings other challenges, like proper horizontal flipping 😅
#gamedev #retrodev #pixelart
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I think my cat is broken.
#caturday #catsofMastodon
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Players can sense the common sizes that appear on the screen, so meta sprites can make things feel a lot more natural + less boxy. They can also lead to more efficient OBJ VRAM usage. This sprite could technically be a 64x64 sprite, but it'd take over 2x the VRAM!
#gamedev #retrogaming #pixelart
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It's been a while since I got to work on my #GBA game, but I got to sit down today and knock out a rough implementation of vertical scrolling! Here you can see platform snapping to a specific offset, and different focal points for when you're in the air versus on the ground.
#indiedev #gamedev #retrogaming #screenShotSaturday
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The GBA has fixed sprite sizes, essentially combinations of 8, 16, 32, and 64 for width and height. In order to have sprites free of these constraints, you can make "meta sprites" out of multiple sprites. This brings other challenges, like proper horizontal flipping 😅
#gamedev …
I made a bite-sized platformer for this year's GBA Jam! I'd love it if you could check it out.
https://mtthgn.itch.io/sun-rise
#gamedev #retrogaming #screenshotSaturday
What OpenFPGA cores are folks using for GBA Emulation on the pocket these days?I know about spiritualized, but that one is pretty old as far as I'm aware. I'm participating in the GBA Jam, and I'd like to make sure it runs in as many place…
I think my cat is broken.
#caturday #catsofMastodon
Amazing sub title on this article: "KitchenAid is putting Hall effect sensors in its hardware before Nintendo does." 😂
https://www.theverge.com/tech/901470/kitchenaid-artisan-plus-tilting-stand-mixer-speed-control-light
So, I've been thinking about switching instances. I started on mastodon.social because I didn't really know anything else, but mastodon.gamedev.place seems to be where everyone I interact with is at.
Is switching instances pretty painless…
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Players can sense the common sizes that appear on the screen, so meta sprites can make things feel a lot more natural + less boxy. They can also lead to more efficient OBJ VRAM usage. This sprite could technically be a 64x64 sprite, but it…
Building on this thought, I love moments where you buy an old cartridge and there's an existing save file on it. It's a little glimpse into another person's life, akin to words in the margins, underlined passages in a used book.
An under-appreciated aspect of RPGs as a genre is how you can fold laundry during all the story parts.
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It's been a while since I got to work on my #GBA game, but I got to sit down today and knock out a rough implementation of vertical scrolling! Here you can see platform snapping to a specific offset, and different focal points for when you…
I think this will help a ton with my motivation and productivity. Up until this point, I've been rather reluctant to work on other sprites because of how much of a pain all the steps are when you're making little tweaks. Now, changing the …
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