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Monkeyslunch/Bug & Claw

Monkeyslunch/Bug & Claw

🔄 Data last refreshed 3 hours ago
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Followers
190
Account age
3 yrs
🧰 Free analysis for Monkeyslunch/Bug & Claw
🕵️ Fake follower check 📊 Engagement rate 💰 What they charge

Known for

📊 Post engagement

2
Avg engagement / post
1.1%
Engagement vs followers
Nov 2022
On Mastodon since

🔥 Top post: This is what a great night looks like. · 3 likes + reposts

📊 Activity & format

Posting cadence
42.2 / week
A very active account — posts many times a day.
Content mix
Mostly text
Recent: 9 text · 3 image · 0 video.
Follower / following
0.7×
Follows 279 back. A more reciprocal / networked account.
🔥 Top post This is what a great night looks like. ★ 3
When the party has trouble committing https://monkeyslunch.com/articles/when-half-the-party-has-trouble-committing?utm_source=mastodon&utm_medium=social&utm_campaign=fedica-Monkeyslunch-devlogs-and-posts 2/2 What do you do when the party has trouble committing? Sometimes you have to "bump" them back into focus. 1/2 I explore some of this more in: Game phases: Examining point crawls - Bug & Claw Devlog 28 https://bugandclaw.com/articles/examining-point-crawls?utm_source=mastodon&utm_medium=social&utm_campaign=fedica-Bug-%26-Claw-devlogs-and-posts 2/2 ★ 1 An aspect of TTRPGs that I find incredibly interesting is when a game successfully separates various phases, like town, camp, dungeon diving, overworld, and so on. Which games have you seen that do this really well? 1/2 ★ 1 Just finished PONIES, and very annoyed. Such an amazing show. And of course cancelled. Bug & Claw devlog 26 shows one of the many iterations the B&C character sheets have been through. https://bugandclaw.com/articles/updated-character-sheets?utm_source=mastodon&utm_medium=social&utm_campaign=fedica-Bug-%26-Claw-devlogs-and-p… As a game designer, making sure the player understands their character's current status and potential can be incredibly important to enabling an engaging experience. How many iterations have your character sheets or other UI and artifacts … Wilds devlog #3 - Exploring events & mechanics https://monkeyslunch.com/articles/wilds-devlog-3-exploring-events-and-mechanics?utm_source=mastodon&utm_medium=social&utm_campaign=fedica-Monkeyslunch-devlogs-and-posts 2/2 In The Wilds, games are played by traveling along a path of cards. 1/2 Well here's a little adventure generator to help keep your exploration, adventure, and storytelling going strong! https://monkeyslunch.com/articles/curse-of-strahd-adventure-generator?utm_source=mastodon&utm_medium=social&utm_campaign=fedi… Are you running a Curse of #Strahd or other game set in Barovia? Have some curious players or looking for new ways of keeping things interesting yourself? 1/2

🐘 Community & instance

Home server
mstdn.ca
Their home server on the fediverse — the instance a creator picks signals the community they belong to.
On Mastodon since
Nov 2022
Joined in the Twitter-exodus wave of late 2022 — part of the migration that made Mastodon a real destination.

💡 Facts

🗓️Joined Mastodon in 2022 — 3 years ago.
👁️Averages 2 views per post.
📤Posts about 42.2× per week.

🕵️ Fake follower check

Estimated
66/100
Good Credibility score
89%
Real Real audience
Low Fake-follower risk
High Data confidence
  • Est. 89% real, active audience · Low fake-follower risk.
  • Engagement (~1.1% of followers engage each post) is around typical for Mastodon.
  • Established account (3+ years old).

Heuristic estimate from engagement, follower ratios, account age & growth — a screening signal, not a guarantee.

💚 Brand affinity

Estimated

Brands Monkeyslunch/Bug & Claw's audience is most likely to respond to — from detected sponsorships in this niche.

Tumblr

About

Product leader by day, illustrator and #TTRPG #gamedesigner by night. 🌈🧠

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