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Huge congratulations to the #bevy team with their #bsn implementation. It’s a huge quality of life change for bevy #GameDev / #IndieGameDev
In my settings panel alone switching to composed bsn! Resulted in 3000 line of code reduction.
I’m excited to be able to move bsn into files eventually. Should make editing and testing UIs super pleasant.
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Always nice to be back at #bornhack wouldn’t be the same without these little guys.
If you’re around come visit us at the game dev village directly behind the main speakers tent. We’d be happy to talk #bevy or #Godot
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That feeling when your personal infrastructure is #postquantum Feels… cozy…
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Always nice to be back at #bornhack wouldn’t be the same without these little guys.
If you’re around come visit us at the game dev village directly behind the main speakers tent. We’d be happy to talk #bevy or #Godot
Huge congratulations to the #bevy team with their #bsn implementation. It’s a huge quality of life change for bevy #GameDev / #IndieGameDev
In my settings panel alone switching to composed bsn! Resulted in 3000 line of code reduction.
I’m…
Happy to show off the latest area of my Exofactory work. Lots of videos and technical charts in this one. The exoframe robots now can auto navigate and do things. That and I cover how, why, and the outcomes of doing a major refactor from a…
I recently helped run a #Bevy workshop at #RustWeek and ran one myself at #gpn24
I wrote up a blog post with some of the differences that were encountered and how bevy (or even #rust ) workshops can made better going forward.
Hopefully peo…
Pro tip for #IndieGameDev / #GameDev working on LARGE games in #bevy
Focus harder on plugin isolation. I am breaking my game into workspace crates and the “exceptions” I made are causing me major pain. If I knew I would have to break thin…
Anyone at #GPN / #gpn24 / #gpn2026 with a local hosted server willing to provide an s3 interface? I am running a rust workshop and I thought it might be nice to have a shared compilation cache to speed up the initial compiling of the rust …
Why have I never used #Dune3D before. It feels like the best of #OpenSCAD mixed with the best of #FreeCAD
Parametric 3D constrains and 3D “sketches” feel amazing.
The feeling when you realize that you need to clean your laptop screen before tuning camera dirt params. It’s a feel of “duh” mixed with relief, mixed with a bit of self judgement. #GameDev #IndieGameDev
That feeling when your personal infrastructure is #postquantum Feels… cozy…
Me last year: Man #Satisfactory belt splines are really janky and rough.
Me today working on belt systems: I’m so sorry Sarisfsctoy game devs for every bad thought I ever had for your belts. Belts splines are hard.
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