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I've been playing around optimizing the temperature simulation. That's right, it's a full fledged simulation within the game! It's not only particular rooms that get cold... the cold spreads!
The stairs were not taken into account before, and there were some problems on choke points. So now I have optimized this to get a fast spread (so it doesn't take forever), and also fast in CPU terms (<1ms in
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I've been doing some work to make my game #Unhaunter work with the mouse, so you can aim, point and walk to, or interact. Still a proof of concept though.
What do you think?
#bevy #rust #indiedev #foss
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A bit more on the mouse support for #Unhaunter - now I added a bit of pathfinding, waypoints... feels a bit more natural. The interactive elements are highlighted too. Hope it is intuitive.
I will probably release a new beta this weekend so people can test this. Reminder: The game is free, you can download it for Windows/Linux or play it on the browser: www.unhaunter.com
#bevy #foss #game #indie
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Heads up, #Unhaunter 0.3.0 released! it's a huge change for this #ghost #game written in #bevy (also #FOSS) I will post later on videos and there will be streams.
Check out https://www.unhaunter.com/ - you can download it for free for Windows, Linux, and you can also play from the browser without installing.
Feedback is welcome!
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🔥 Top post: I've been playing around optimizing the temperature simulation. · 29 likes + reposts
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I've been playing around optimizing the temperature simulation. That's right, it's a full fledged simulation within the game! It's not only particular rooms that get cold... the cold spreads!
The stairs were not taken into account before, and there were some problems on choke po…
▶
A bit more on the mouse support for #Unhaunter - now I added a bit of pathfinding, waypoints... feels a bit more natural. The interactive elements are highlighted too. Hope it is intuitive.
I will probably release a new beta this weekend …
▶
I've been doing some work to make my game #Unhaunter work with the mouse, so you can aim, point and walk to, or interact. Still a proof of concept though.
What do you think?
#bevy #rust #indiedev #foss
And if you want to try the game, just go to https://www.unhaunter.com - the game is free.
My friend Sl4cer streamed last Sunday my game #Unhaunter (made with #rust, #bevy, and it's #foss) - if oyu're curious about it, you can watch the gameplay here: https://odysee.com/@sl4cer:3/Trying-and-showing-out-Unhaunter-GNU-linux--ppc64…
Stream still going, you can join and watch the game: https://www.twitch.tv/sl4cer
My friend sl4cer is streaming my own game #Unhaunter - a #bevy #foss #indie #game about ghosts and investigation in 2D. Watch it here: https://www.twitch.tv/sl4cer
Heads up, #Unhaunter 0.3.0 released! it's a huge change for this #ghost #game written in #bevy (also #FOSS) I will post later on videos and there will be streams.
Check out https://www.unhaunter.com/ - you can download it for free for Wind…
1 week left for Unhaunter release v0.3.0! It's gonna be big! https://www.unhaunter.com
I'd want to build a community around my game, a place to get feedback from people, so I recently created a Discord server. Please join! I'd love to have…
Unhaunter v0.3.0-beta5 released: https://www.unhaunter.com/beta/
* Source code, Windows, Linux binaries: https://github.com/deavid/unhaunter/releases/tag/v0.3.0-beta5
* Play directly in browser: https://www.unhaunter.com/wasm/beta/
Help w…
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