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50 views
This particle thingy is getting crazier and crazier!
#webgpu #wgsl #graphicsprogramming
#javascript #webdev #webdevelopment #genart #creativecoding #digitalart #3d #cgi #computeshaders #shaders #generativeart
9 views
Great improvements in the particle system!
#webgpu #wgsl #graphicsprogramming
#javascript #webdev #webdevelopment #genart #creativecoding #digitalart #3d #cgi #computeshaders #shaders #generativeart
5 views
Working on some particles effect with WebGPU and my library.
#webgpu #wgsl #graphicsprogramming #javascript #webdev #webdevelopment #genart #creativecoding #digitalart #3d #cgi #computeshaders #shaders #generativeart
4 views
Added a bit of animation support to my WebGPU library using @donmccurdy 's glTF-Transform and @tojiro 's gl-matrix.
#webgpu #wgsl #graphicsprogramming #javascript #webdev #webdevelopment #genart #creativecoding #digitalart #3d #cgi #shaders #generativeart #gltf
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🔥 Top post: This particle thingy is getting crazier and crazier! #webgpu #wg · 50 likes + reposts
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🔥 Top post
This particle thingy is getting crazier and crazier!
#webgpu #wgsl #graphicsprogramming
#javascript #webdev #webdevelopment #genart #creativecoding #digitalart #3d #cgi #computeshaders #shaders #generativeart
POINTS WebGPU library v0.11.0 Features support for animated meshes, new clear buffer method and important bugfixes
Repo: https://github.com/Absulit/points
Examples: https://absulit.github.io/points/examples
npm: https://www.npmjs.com/pac…
New video about WebGPU Particles. I wanted to create a very short video displaying the multiple options the sliders offer, but there's actually quite a lot of possibilities with this and the video is 4 minutes, so I had to upload it to the…
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Great improvements in the particle system!
#webgpu #wgsl #graphicsprogramming
#javascript #webdev #webdevelopment #genart #creativecoding #digitalart #3d #cgi #computeshaders #shaders #generativeart
▶
Working on some particles effect with WebGPU and my library.
#webgpu #wgsl #graphicsprogramming #javascript #webdev #webdevelopment #genart #creativecoding #digitalart #3d #cgi #computeshaders #shaders #generativeart
▶
Added a bit of animation support to my WebGPU library using @donmccurdy 's glTF-Transform and @tojiro 's gl-matrix.
#webgpu #wgsl #graphicsprogramming #javascript #webdev #webdevelopment #genart #creativecoding #digitalart #3d #cgi #shader…
I changed my mind regarding #AFrame because it was actually easier to use than #threejs regarding the setup of a VR project.
I may change my mind with #tsl, but I think it's a bit more difficult since I have a bit more of knowledge regardi…
I personally don't like that #threejs uses #tsl to build shaders.
First, it seems to me that TSL takes a bit to "compile" the shaders on page load, and that's a bit annoying.
Second is the TSL language itself; if devs are going to learn …
Took me the whole day, but the new HTML in Canvas is working in my #webgpu library.
The code has been working for hours, no errors, the missing piece was that I needed to reassign the texture after the copyElementImageToTexture call, becau…
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Part of my recent progress on my library POINTS (https://github.com/Absulit/points)
These are two render passes. Background pass has an image. Foreground pass has a mesh and an image inside; mesh is scaled dynamically at runtime. The image…
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