NayZox_Ted
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πŸ”’ Paid proposals held safely in escrow β€” released only when the work's approved.

Followers
13
Avg viewers
1
Peak viewers
1
Status
⚫ Offline
Account age
4 yrs
⏳ Earnings estimate is still gathering viewership data (needs ~7 days of streams). Avg/peak viewers above are live now.

πŸ“Š Live reach & sponsored-stream value

Avg concurrent viewers
1
Watching at once on a typical stream β€” what a live shoutout reaches instantly. On Twitch this, not follower count, is what sponsorships are priced on.
Peak concurrent
1
Their biggest simultaneous audience β€” the ceiling for a well-timed sponsored moment.
Monthly live exposure
10 viewer-hrs
Avg viewers Γ— 10 hrs streamed/month β€” the total on-stream exposure a sponsor gets in a month.
Typical session
~0.8 hrs / stream
How long a sponsored segment stays live in front of the audience.

πŸ† Channel status & targeting

On Twitch since
2021
4 yrs on the platform β€” a long, consistent track record.
Stream language
French
Primary broadcast language β€” match it to the market you want to reach.

πŸŽ₯ Streaming habits

When to book
MoTuWeThFrSaSu
Usually live Sun Β· Thu Β· Fri, mostly mornings β€” so you know when a sponsored stream would air.
Typical stream
1–1 viewers
Median 1 concurrent β€” the reliable floor per stream, not just the peak.
Live turnout
7.7%
of followers watch a typical stream β€” real engagement, beyond a raw follower count.
Airtime
10 hrs / month
Live hours per month β€” the window a sponsor gets on-stream exposure.

πŸ’‘ Did you know?

πŸ—“οΈJoined Twitch in 2021 β€” 4 years ago.
πŸ†Ranked #379,527 among all influencers on SocialDB.
🎯Top Fortnite influencer β€” #11,981 in the niche.

πŸ›‘οΈ Audience credibility

58/100 Fair
  • Est. 75% real, active audience Β· Medium fake-follower risk.
  • Limited engagement data β€” score uses the signals available.
  • Established account (4+ years old).
Est. authentic audience
75%
Fake-follower risk
Medium

Heuristic estimate from view-through, engagement vs size and recent growth β€” a screening signal, not a guarantee.

πŸ‘₯ Audience demographics

Estimated

Modeled from this creator's niche, platform & region β€” a planning estimate, not connected analytics.

Gender split
Male 79% Female 21%
Age Β· peak 18-24
13-1719%
18-2443%
25-3430%
35-445%
45+3%
Top geographies
  • United States34%
  • India11%
  • United Kingdom8%
  • Brazil6%
  • Indonesia5%
Likely interests
EntertainmentLifestyleTrending

πŸ’š Brand affinity

Estimated

Brands NayZox_Ted's audience is most likely to respond to β€” from detected sponsorships in this niche.

Funpay Gfuel Lagzapper Treatstream rogue energy Instant Gaming G FUEL Steamcommunity Tipply Genshin Impact

About

A guy who decided to get into it for the fun of playing, talking, having fun and maybe becoming famous one day who knows ! I play Minecraft, Valorant, Apex and sometimes other games which are just as fun and that with my friends go see ted_wayzox22 and ted_KnightπŸ”₯πŸ”₯

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