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シャロンの冒険譚

シャロンの冒険譚

🔄 Data last refreshed 2 days ago
🤝

Make a deal with シャロンの冒険譚

🔒 Paid proposals held safely in escrow — released only when the work's approved.

Every booking is a normal escrow-protected deal.

Followers
23
Avg viewers
1
Peak viewers
2
Status
⚫ Offline
Account age
1 yrs
🧰 Free analysis for シャロンの冒険譚
🕵️ Fake follower check 📊 Engagement rate 💰 What they charge
⏳ Earnings estimate is still gathering viewership data (needs ~7 days of streams). Avg/peak viewers above are live now.

📊 Live reach & sponsored-stream value

Avg concurrent viewers
1
Watching at once on a typical stream — what a live shoutout reaches instantly. On Twitch this, not follower count, is what sponsorships are priced on.
Peak concurrent
2
Their biggest simultaneous audience — the ceiling for a well-timed sponsored moment.
Monthly live exposure
23 viewer-hrs
Avg viewers × 23 hrs streamed/month — the total on-stream exposure a sponsor gets in a month.

🏆 Channel status & targeting

On Twitch since
2024
1 yr on the platform — a long, consistent track record.
Stream language
Japanese
Primary broadcast language — match it to the market you want to reach.

🎥 Streaming habits

Games streamed
Minecraft
Mostly Minecraft — ~100% of streams, a focused single-category channel. pick a title that fits your brand.
Live turnout
4.3%
of followers watch a typical stream — real engagement, beyond a raw follower count.
Airtime
23 hrs / month
Live hours per month — the window a sponsor gets on-stream exposure.

💡 Facts

🗓️Joined Twitch in 2024 — 1 year ago.
🏆Ranked #520,757 among all influencers on SocialDB.
🎯Top Minecraft influencer — #13,083 in the niche.

👥 Audience demographics

Estimated

Modeled from this creator's niche, platform & region — a planning estimate, not connected analytics.

Gender split
Male 41% Female 59%
Age · peak 18-24
13-1718%
18-2447%
25-3429%
35-444%
45+2%
Top geographies
  • United States34%
  • India11%
  • United Kingdom8%
  • Brazil6%
  • Indonesia5%
Likely interests
EntertainmentLifestyleTrending

🕵️ Fake follower check

Estimated
71/100
Good Credibility score
92%
Real Real audience
Low Fake-follower risk
Medium Data confidence
  • Est. 92% real, active audience · Low fake-follower risk.
  • Strong engagement (~4.3% live viewers vs followers) — an active, real audience.

Heuristic estimate from engagement, follower ratios, account age & growth — a screening signal, not a guarantee.

💚 Brand affinity

Estimated

Brands シャロンの冒険譚's audience is most likely to respond to — from detected sponsorships in this niche.

Steamcommunity Tipply Fiverr Genshin Impact Instant Gaming Nodecraft Treatstream Soundalerts Blerp Bynogame

About

[BR/JP]ゲーム、雑談、IRL jogos, conversa,

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