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The staff meeting in the dungeon is a pivotal point in Mops & Mobs' story.
(Wishlist now! https://s.team/a/2851050)
#screenshotsaturday #gamedev #godot #godotengine #dungeonadventure #dungeons #videogame
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A nightmare for @voxel
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And we continue to post 'weekly' dev logs of Mops & Mobs.
https://ratking.de/blog/2026/06/22/mops-mobs-dev-log-for-the-week-from-26-06-15/
#godot #madewithgodot #dungeoncrawler #godotengine #gamedev
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Getting somewhere ...
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🔥 Top post: The staff meeting in the dungeon is a pivotal point in Mops & Mo · 21 likes + reposts
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🔥 Top post
The staff meeting in the dungeon is a pivotal point in Mops & Mobs' story.
(Wishlist now! https://s.team/a/2851050)
#screenshotsaturday #gamedev #godot #godotengine #dungeonadventure #dungeons #videogame
The best visualisation of my generated level just comes from enabling "Visible Navigation" in #Godot haha
Trying to get into #zig a bit by reading zig.guide, and having a hard time.
The example for getting command-line arguments didn't work. Even a forum post from 6(!) months ago was outdated too. Thankfully someone on the Discord helped.
And…
#screenshotsaturday
Getting somewhere ...
Photo post
The dithering can now be scaled, without having to decrease the resolution. #godot #godotengine #mopsmobs #dungeoncrawler #adventure
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A nightmare for @voxel
Es gibt echt gruselige Kinderbuchkonzepte
And we continue to post 'weekly' dev logs of Mops & Mobs.
https://ratking.de/blog/2026/06/22/mops-mobs-dev-log-for-the-week-from-26-06-15/
#godot #madewithgodot #dungeoncrawler #godotengine #gamedev
Reading some comments about Anthropic's IPO on Hacker News. Seems like most of them don't believe this is a bubble, at least not comparable to the former ones. Some comments are fun though:
If you want to destroy immersion in your immersive sim, use super bright colours and extremely obvious view cones.
Not saying Thick as Thieves is not fun, but I'm just a fan of Thief 2's Watchers.
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